Casino Row Need For Speed

Casino Row Need For Speed

Sep 16, 2019  Need for Speed Most Wanted 1.3.128 Apk + Mod + Data for Android Offline “The graphics are absolutely awesome” (Eurogamer.es) “It pushes the mobile platform to its utmost limits and doesn’t even break a sweat” (Capsule Computers). Sep 16, 2019 Need for Speed Most Wanted 1.3.128 Apk + Mod + Data for Android Offline “The graphics are absolutely awesome” (Eurogamer.es) “It pushes the mobile platform to its utmost limits and doesn’t even break a sweat” (Capsule Computers).

Need for Speed Payback
Cover art featuring a Nissan Skyline R34 GT-R V·Spec, BMW M5 and Chevrolet Bel Air Sport Coupe 265 V8 escaping from the police.
Developer(s)Ghost Games
Publisher(s)Electronic Arts
Director(s)William Ho
Producer(s)
  • Jeremy Chubb
  • Patrick Honnoraty
  • Johan Peitz
  • John Wikberg
Designer(s)Riley Cooper
Artist(s)Abdul Khaliq
Writer(s)
Composer(s)Joseph Trapanese
SeriesNeed for Speed
EngineFrostbite 3
Platform(s)Microsoft Windows
PlayStation 4
Xbox One
ReleaseNovember 10, 2017
Genre(s)Racing
Mode(s)Single-player, multiplayer
Casino Row Need For Speed

Need for Speed Payback is a racing video game developed by Ghost Games and published by Electronic Arts for Microsoft Windows, PlayStation 4 and Xbox One. It is the twenty-third installment in the Need for Speed series. The game was revealed with a trailer released on June 2, 2017 and released worldwide on November 10, 2017.[1]

  • 3Development

Gameplay[edit]

Need for Speed Payback is a racing game set in an open world environment of Fortune Valley; a fictional version of Las Vegas, Nevada. It is focused on 'action driving' and has three playable characters (each with different sets of skills) working together to pull off action movie like sequences. In contrast with the previous game, it also features a 24-hour day-night cycle.[2] Unlike the 2015 Need for Speed reboot, Payback includes an offline single-player mode.[3]

Need for Speed: Payback features a total of 74 vehicles, with downloadable contents. Toyota, Scion and Ferrari do not feature in the game due to licensing issues. However, the Subaru BRZ appears in the game.[4]Aston Martin, Audi, Buick, Jaguar, Koenigsegg, Land Rover, Mercury, Mini, Pagani, and Plymouth make their return after their absence from the 2015 installment, while Alfa Romeo, Infiniti, Mini and Pontiac were added via downloadable content.

Plot[edit]

Tyler 'Ty' Morgan (Jack Derges), Sean 'Mac' McAlister (David Ajala), and Jessica 'Jess' Miller (Jessica Madsen) are part of a crew in Silver Rock, Fortune Valley along with their friend and mechanic Ravindra 'Rav' Chaudhry (Ramon Tikaram). After a friendly race between them, Tyler's childhood acquaintance and fixer Lina Navarro (Dominique Tipper) arrives, with a job for them: steal a precious Koenigsegg Regera belonging to Marcus 'The Gambler' Weir with some high level tech inside. Tyler, posing as a test driver, successfully steals the car and evades the police. However, as he arrives at the drop point, he finds Rav knocked out. Lina appears, revealing that she set up Tyler and his crew to take the fall for the stolen car and she drives away, leaving them at the mercy of the oncoming police force. Tyler leads the cops away from his crew and runs into The Gambler, who demands his car back. On learning that Lina betrayed both of them, Weir is angry and decides to leave Tyler to be arrested, but changes his mind and asks him to come with him so that he can be protected from being arrested.

Six months later, Tyler is working as a valet for Weir. As he delivers his car to his casino, Tyler spots Lina threatening Weir to hand over the casino to The House, a cartel who controls Fortune Valley's underworld. Tyler considers going after her, but Weir advises him to bide his time. Frustrated at the lack of progress, he decides to take matters into his own hands. Contacting The House as a racer, he enters a race and wins it, despite Lina having rigged the race for profit. Lina tries to have him taken out, but fails.

Weir proposes Tyler a way to take down The House and Lina along with it. Tyler is to enter and win 'The Outlaw's Rush', a massive street racing event that has the nation's top racers participating, which The House plans to rig for their own ends. Tyler refuses at first, but when his house is blown up by Lina as a warning, he decides to accept Weir's offer and get his crew back together.

Since the failed mission, Mac has hit rock bottom, and has agreed to teach Internet celebrity 'HashTiger' how to drift. Rav has decided to go legitimate as a mechanic, and Jess, on her own since the job, now operates as a getaway driver for the Silver Rock criminal underground. However, they agree to meet and hear out Tyler's plan for taking down The House.

In order to get into The Outlaw's Rush, Tyler and Mac must take on the street leagues in Fortune Valley to be accepted into the race. Meanwhile, Jess does several escorts and courier deliveries inside The House for a woman only known as The Broker. Tyler takes on and wins against La Catrina and her league, Graveyard Shift, while Mac challenges and wins against Udo Roth and his League 73. Afterwards, they get a chance to perform a heist, reclaiming Weir's Koenigsegg and delivering it back to him.

Tyler and Mac then challenge two leagues, Big Sister and her league, Riot Club, and the Underground Soldier and his league, Shift Lock. Jess finds out that Lina is paying off cops and racers alike to do her bidding whenever required, and learns that she and the crew are on the police and The House's watchlist. She also finds out that they are planning to bring something into the city called Skyhammer, and it would be operational soon.

Later, Tyler is contacted by La Catrina for a rematch, but on reaching there, he finds Mac and Jess there too, who have been called there on different pretexts. Realizing they have been set up by Navarro, the three are pursued by the police. During the chase, Skyhammer is revealed to be an EMP killswitch placed on the pursuit helicopter which, when activated, is capable of slowing down a car or immobilizing it if focused on for long periods. The three manage to take down the helicopter and escape the cops.

Exiled once again by The House, Tyler and Mac continue their quest to gain allies against The House by taking on three more leagues: The Silver Six, led by Tyler's childhood friend 'Gallo' Rivera, Noise Bomb, led by Aki Kimura (originally from Need for Speed: ProStreet), and Free Ember Militia, led by Faith Jones.

Jess, now inside The House, continues her intel gathering on The House's operations for The Broker. She learns of two gold plated cars, a Mercedes-Benz G-Class and a Lamborghini Aventador, fitted with illegal tech that The Collector, the head of The House, is putting on display, and plans to steal them with Tyler and Mac. However, Navarro and The Collector have anticipated this and plant bombs on the cars. With the police in hot pursuit, Mac, Tyler and Rav transport the cars out of town using a semi truck. After smashing through several roadblocks, Tyler and Rav manage to detach the bombs and throw them at the pursuing police cars, ensuring their escape.

Jess, going back undercover, learns more about the House's activities with the help of the Underground Soldier, who goes under when his cover is blown. Nevertheless, Jess manages to get the data to The Broker, where she learns The Collector is just a pawn and of something called Arkwright. Meanwhile, Tyler and Mac race against the final three leagues: Mitko Vasilev's Diamond Block, Holtzman's Hazard Company and Natalia 'SuperNova' Nova's One Percent Club, all of whom are on The House's payroll. After winning, Tyler and his crew learn they have successfully made it into The Outlaw's Rush.

Knowing that Navarro would do anything to ensure that they don't win, Rav outfits the cars with countermeasures that prevent them from being hit by the killswitches, which have been set up on several police cars as well. Tyler decides to run both the street and the off-road races. During the street leg, Navarro sends the league bosses under her payroll to stop him, but they all fail. During the off-road leg, Navarro resorts to sending the cops after Tyler, but all the crews he and Mac have gained as allies intervene by creating multiple distractions across Fortune Valley, to draw away the cops, as well as take down the units chasing Tyler.

Left with no option, Navarro decides to race against Tyler herself. During the race, The Collector calls and offers Tyler to replace Navarro as his lieutenant by convincing him to lose the race, but he refuses. Tyler eventually wins The Outlaw's Rush for Silver Rock. Then Navarro drives away and The Collector calls her to tell her she’s finished working for him and ends up getting surrounded by The Collectors thugs while The Collector drives away. The game ends with the crew deciding to race each other home.

In a post-credits scene, Mr. Kobashi, a customer whom Jess had driven, calls Weir and tells him his gamble worked, and that The Collector is finished. He welcomes Weir to the aforementioned Arkwright and Weir hangs up, satisfied.

Development[edit]

In January 2016, Ghost Games began development on the next Need for Speed game to be released in 2017.[5][better source needed]Electronic Arts later confirmed in their January 2017 earnings call that the next game in the franchise was in development and set to be launched during EA's fiscal year 2018 (Comprising from April 2017 to March 2018).[6]

Soundtrack[edit]

The soundtrack features songs by A$AP Ferg, Action Bronson, Barns Courtney, Gorillaz, Jacob Banks, Jaden Smith, Nothing but Thieves, Queens of the Stone Age, Rae Sremmurd, Royal Blood, Run the Jewels, Skepta, Spoon, Post Malone and X Ambassadors. Payback also features DJ Shadow and Nas song 'Systematic', which was created for the Mike Judge television series Silicon Valley.

Reception[edit]

Casino Row Need For Speed
Reception
Aggregate score
AggregatorScore
Metacritic(PC) 62/100[7]
(PS4) 61/100[8]
(XONE) 61/100[9]
Review scores
PublicationScore
EGM2/10[10]
GameSpot5/10[11]
GamesRadar+[12]
IGN5.9/10[13]
Polygon6.5/10[14]

Need for Speed Payback received 'mixed or average' reviews from critics, according to review aggregatorMetacritic.[8][9][7]

Luke Reilly of IGN praised Electronic Arts for repairing the problems of the game's predecessor, Need for Speed, but criticized its 'scripted' story, lack of police chases during free roam, scripted police chases, loot box-like mechanisms during customization, poor car handling, unrealistic car damage and several other issues.[13]PC World criticized the game for being full of microtransactions, the severely limited customizability of cars, gameplay mechanics, a lack of cockpit view and several more issues, and compared it harshly to the Forza Horizon series.[15]

According to The NPD Group, Payback was the eighth best-selling title in the United States in November 2017.[16]

YearAwardCategoryResultRef
2017Game Critics AwardsBest Racing GameNominated[17]
Gamescom 2017Best Racing GameNominated[18]
2018National Academy of Video Game Trade Reviewers AwardsSong CollectionNominated[19]

References[edit]

  1. ^McCormick, Rich (June 2, 2017). 'EA's new Need for Speed: Payback looks very fast and fairly furious'. The Verge. Retrieved June 2, 2017.
  2. ^Reilly, Luke (June 2, 2017). 'Need For Speed Payback Looks Faster, More Furious'. IGN. Retrieved June 5, 2017.
  3. ^Yin-Poole, Wesley (May 10, 2017). 'The New Need for Speed Lets You Play Single-Player Offline'. Eurogamer. Retrieved June 5, 2017.
  4. ^'Toyota's absence from the game was confirmed on Reddit'.
  5. ^'Under the Hood #7'. Ghost Games. Retrieved 10 May 2016.
  6. ^Dornbush, Jonathon (31 January 2017). 'EA CONFIRMS NEW NEED FOR SPEED WILL BE OUT IN NEXT FISCAL YEAR'. IGN.com. Retrieved 22 February 2017.
  7. ^ ab'Need for Speed Payback for PC Reviews'. Metacritic. CBS Interactive. Retrieved November 6, 2017.
  8. ^ ab'Need for Speed Payback for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved November 6, 2017.
  9. ^ ab'Need for Speed Payback for Xbox One Reviews'. Metacritic. Retrieved November 6, 2017.
  10. ^Carsillo, Ray (November 7, 2017). 'Need for Speed Payback review'. Electronic Gaming Monthly. EGM Media, LLC. Retrieved November 7, 2017.
  11. ^Wakeling, Richard (November 6, 2017). 'Need for Speed Payback Review'. GameSpot. CBS Interactive. Retrieved November 6, 2017.
  12. ^Loveridge, Sam (November 7, 2017). 'Need for Speed Payback review: 'Silly, over the top and a little bit self-indulgent, but in a fantastic action movie way.''. GamesRadar. Future plc. Retrieved November 7, 2017.
  13. ^ abReilly, Luke (November 6, 2017). 'Need for Speed Payback Review'. IGN. Ziff Davis. Retrieved November 6, 2017.
  14. ^Good, Owen S. (November 11, 2017). 'Need for Speed Payback review'. Polygon. Vox Media. Retrieved November 11, 2017.
  15. ^Dingman, Hayden (November 10, 2017). 'Need for Speed: Payback review: Pouring loot boxes on a tire fire'. PC World. International Data Group. Retrieved December 3, 2017.
  16. ^Makuch, Eddie (December 14, 2017). 'Top 20 Best-Selling Games In The US For November 2017'. GameSpot. CBS Interactive.
  17. ^'Game Critics Awards: Best of E3 2017 (2017 Nominees)'. Game Critics Awards. Retrieved February 19, 2018.
  18. ^Khan, Zubi (August 21, 2017). 'Gamescom 2017 Award Nominees'. CGM. Retrieved February 19, 2018.
  19. ^'Nominee List for 2017'.

External links[edit]

  • Need for Speed Payback at MobyGames

Casino Row Need For Speed Free

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Need_for_Speed_Payback&oldid=935396112'

Card Counting Systems > Speed Count

Dan Pronovost, gambling teacher and creator of several gambling tactics, came up with Speed Count as an answer to a friendly question. When asked if there was an easier way for the average gambler to count cards and gain an edge over the casino, Dan came up with Speed Count.

Dan and his friend noticed that most gamblers needed as much as 80 hours of training before learning even the most basic High-Low counting system, and that in reality only a small percentage of gamblers could put a High-Low count into practice effectively. The Speed Count method was Dan’s answer to this problem.

Editor’s Picks for Best Online Blackjack in 2019

Benefits
Play Now
  • Multiple blackjack games
  • Publicly traded company
  • Multi award winner
100% up to NOK1,000
  • Highly rated blackjack casino
  • Vegas style blackjack
  • Welcomes American players
Exclusive100% UP TO
$11,000
  • Classic & progressive blackjack
  • Weekly blackjack tournaments
  • Great for U.S. based players
Exclusive400% UP TO
$4,000
  • Vegas Style blackjack games
  • Caters for American players
  • Live 24/7 customer support
Exclusive100% UP TO
$11,000

The Basics of the Speed Count

Blackjack writers tell us that the average hand of blackjack is 2.7 cards, meaning more people take three cards than two. Since there are just 5 “small” cards for every 13 “big” cards in a 52-card deck, we get an average of 1.03 “small” cards for every hand of blackjack played–about one card per hand, regardless of how many people are playing, how many decks are in play, etc.

Using this number, you have all you need to build the Speed Count method. Simply count all the “small” cards on the table as “+1” and at the end of each round, subtract the total number of hands dealt. This includes split hands. As your count gets higher, there are fewer “small” cards in the deck, giving you an advantage.

How Much of an Edge does the Speed Count Offer?

According to an independent audit by the University of Massachusetts, the Speed Count produced a player edge of just over 1% over the course of a billion rounds of blackjack. This is about three times better than the expectation afforded blackjack players who play according to perfect strategy, and the method is even easier to implement than basic blackjack strategy.

Speed Count requires an understanding of basic blackjack strategy so that you know how to properly play most gaming situations, but since casinos allow you to carry your strategy card with you to the blackjack table, the creators of the Speed Count method seem to put little emphasis on learning this strategy. Instead, they encourage people who want to learn Speed Count to shell out hundreds of bucks for a two-day seminar, and if red flags are going up for you, you’re not alone.

The fact that you have to take a seminar to learn the ins and outs of Speed Count mean that most people won’t both. If I have to buy a book or take a high-priced seminar to learn something, I’d rather not learn it at all.

The inventors of Speed Count have done a great job keeping the details of this method secret. But from the presentation of an independent audit and a few details of the counting system, it looks like it would work to some degree. The inventor of the Speed Count has admitted openly that more complex counting systems, like KO, offer a better advantage, but suggests that most people won’t ever be able to learn these more difficult systems, so a system like Speed Count is ideal for people without 80 or 120 hours to learn harder card counting methods.

Speed Count is one of many new card counting methods aimed at people who’ve had trouble memorizing card counting tactics in the past. If you want to learn more about Speed Count, you’ll have to contact the company that owns the license. Be careful paying for any card counting method that doesn’t reveal more details than a few cursory lessons and a mathematical audit–you may serve yourself better learning one of the higher level counting systems that take a little bit of time to perfect.

Casino Row Need For Speed Game

Related News

Casino Row Need For Speed Download

Oct 2011